Whether it's a good game or not is a more complicated question to answer. We spent a week playing the iOS game, and steadily rose up the ranks to control our small army of elite units, wreaking havoc in the region, and at this point, we can safely say that it's an addictive game. Once you know that its Creative Director is Louis Castle, co-creator of Command and Conquer, then you start to see the familiar lines in those screenshots, and wonder - could this game actually be a mobile-RTS (Real-Time Strategy) that's as much of a game changer as Command and Conquer? It features a boringly generic soldier with flames in the background, and the screenshots in the App Store don't particularly make it stand out much either. War Commander: Rogue Assault has one of the most uninspiring icons ever.
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